
tokenspeed
TokenSpeed is a speed-of-light LLM inference engine.
The Lens
By Erik Loyd, SaaS CEO and former COO/CFO of an AWS Premier Partner.
Updated Oct 2026
TokenSpeed is an LLM inference engine: the server that loads an open-weight model and answers requests through an OpenAI-compatible API, the job vLLM, SGLang and TensorRT-LLM do. It's tuned for agentic workloads, MIT licensed, free, and run by the non-profit LightSeek Foundation with engineering help from NVIDIA and AMD.
This is datacenter software. Its fastest paths target NVIDIA Blackwell (B200, GB200, GB300), with recipes for Hopper, AMD MI350X and MI355X, plus early Radeon RDNA4 and Ascend NPU support. Install pip wheels (CUDA 12.9, CUDA 13, ROCm 7.2) or the Docker image, then run tokenspeed serve. Recipes cover Kimi K3, Qwen3.8, GLM 5.3, DeepSeek V4, GPT-OSS and MiniMax M3, several on launch day.
No paid tier; the GPUs are the bill. Solo: free, but on one consumer card Ollama or llama.cpp is the saner pick. Small and mid-size teams serving open models: bake it off against vLLM and SGLang on your model. Large teams serving big MoE models on Blackwell or MI355X: worth a real benchmark.
The catch: it's v0.1.1, and the headline chart (beating TensorRT-LLM on Kimi K2.5) is the team's own. The docs call the recipes templates to validate, and the getting-started container runs privileged on the host network.
Free vs Self-Hosted vs Paid
fully freeFree: The engine, kernels and scheduler, MIT licensed (copyright LightSeek Foundation). Serves an OpenAI-compatible API under /v1. No usage limits and no paid edition.
Self-hosted: Stable pip indexes for cu129, cu130 and rocm7.2 (packages tokenspeed, tokenspeed-kernel, tokenspeed-scheduler, tokenspeed-mla, Python 3.11 to 3.13), nightly wheels, or Docker lightseekorg/tokenspeed:0.1.1 (linux/amd64, linux/arm64) and lightseekorg/tokenspeed-amd. Needs an NVIDIA GPU host or a ROCm 7.2 host; H100/H200 go through a CUDA 12.9 source install. Big-model recipes assume multi-GPU nodes (Qwen3.8-2.4T at TP16, Muse Spark Open at TP8 on MI350X or TP4 on B300). Component releases are biweekly.
Paid: None. The cost is the GPU hardware or rented GPU time, which for the models it targets means multi-GPU datacenter nodes.
Free and MIT with no paid tier. The real cost is the multi-GPU Blackwell, Hopper or MI350-class hardware its recipes assume.
What to do by team size
- Solo
- free, but only with datacenter GPUs; on a single consumer card use Ollama or llama.cpp
- Small team
- free; vLLM or SGLang are easier unless you serve one of its tuned models
- Medium team
- free; benchmark it against vLLM and SGLang on your own model and hardware
- Large team
- free; worth a bake-off for large MoE agent serving on GB200/GB300 or MI355X
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